Add Studio Images to a Canvas
Put any finished Studio image on a canvas, where you can edit it, use it as a reference or share it.
Before you start
- You need a finished image in a Studio chat. See Generate images in Studio.
- You can add images only to canvases you own or that were shared with you as an editor.
- Adding an image doesn’t generate anything, so it costs nothing.
The whole flow
Watch it once from a Studio image to the canvas, or click a step under the replay to jump to it.
4 stepsFrom a Studio image to an image node on a canvas
Hover the image
In the run card, hover the image you want. Three buttons appear in its corner: Open image, Download and Add to canvas.
Click Add to canvas
Click Add to canvas (the last button). A dialog titled Add to a canvas lists the canvases in your workspace that you can edit, plus canvases other people shared with you as an editor.
Choose a canvas
Type in Search canvases to filter the list by name, then click a canvas. It reads Adding… while Gavana copies the image into that canvas.
When it’s done, the dialog closes and a message says Added to and the canvas name.
Open the canvas
Click Open canvas in that message to go straight to the canvas. The image is there as a new image node.
The image on the canvas is a copy. It stays in your Studio chat and in Assets as well.
If it doesn’t work
| Message | What it means |
|---|---|
| No canvases you can edit | There’s no canvas in this workspace that you can edit. Create one, or ask the owner of a canvas for edit access. |
| You can view this canvas but not edit it. | Your access to that canvas is view-only. Pick another canvas, or ask its owner for edit access. |
| Another image is still being added, or today’s limit for adding images to canvases is reached. Try again shortly. | Wait for the other image to finish, then try again. If you’ve reached the daily limit, try again later. |
| The image could not be added. Try again. | Something went wrong while copying. Pick the canvas again; the dialog stays open so you can retry. |

